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Applied Python to Artificial Intelligence Algorithms::

Project links will not be provided since they are proprietary to UC Berkeley and although the Pac Man code is open source, the solutions are not allowed to be shared.


We used Python and a provided Pac Man game written in Python with the goal of the Pac Man not bumping into walls, or ghosts that would eat them, and to instead find food that gave them points, as they got through various mazes to reach their goal. We learned about: